Who/Channel Visibility

Suggestions or ideas to help improve Sentience? Toss 'em in here to see how the others feel about it. Note that this is only for -new- ideas. Things already in the game belong in the Adjustments forum.
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Tieryo
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Who/Channel Visibility

Post by Tieryo » Mon Sep 26, 2016 9:01 am

Seen this come up a couple times with regards to deathsight, but would make sense overall - Why not have who and channels ignore every form of invis except for wizi/incog. This would make helping newbies much easier, while still retaining the utility of invis (not showing up on where or in the room without proper detects).
"The pig go. Go is to the fountain. The pig put foot. Grunt. Foot in what? ketchup. The dove fly. Fly is in sky. The dove drop something. The something on the pig. The pig disgusting. The pig rattle. Rattle with dove. The dove angry. The pig leave. The dove produce. Produce is chicken wing. With wing bark. No Quack."

User avatar
Tieryo
Immortal
Posts: 102
Joined: Tue Nov 02, 2004 3:00 am
Location: Austin, TX
Contact:

Re: Who/Channel Visibility

Post by Tieryo » Tue Sep 27, 2016 1:38 am

Created Issue #74 to handle this.
"The pig go. Go is to the fountain. The pig put foot. Grunt. Foot in what? ketchup. The dove fly. Fly is in sky. The dove drop something. The something on the pig. The pig disgusting. The pig rattle. Rattle with dove. The dove angry. The pig leave. The dove produce. Produce is chicken wing. With wing bark. No Quack."

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